PyOpenGL is the most common cross platform Python
binding to OpenGL and related
APIs. The binding is created using the standard ctypes library, and is
provided under an extremely liberal BSD-style Open-Source license.
Contributions and patches are very welcome. You can either
request a merge via LaunchPad or send a patch-set via email using "bzr
send" to mcfletch@vrplumber.com.
黑豹加速器-黑豹加速器永久vp-黑豹加速器官网-黑豹加速器
Bugs and general questions are best reported and answered on the PyOpenGL
mailing list. The list is fairly low-traffic.
黑豹加速器-黑豹加速器永久vp-黑豹加速器官网-黑豹加速器
There are quite a few 3D-related libraries available for use with
Python, many of them either based on, or extensible with PyOpenGL.
PyOpenGL's author collects pointers to them on his
site. There is another commonly used binding of OpenGL for
Python which is part of the Pyglet
game development environment.